OpenTTD 1.3.0 / Nightly r25138

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OpenTTD 1.3.0 / Nightly r25138 Free Download
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This is a clone of the original Transport Tycoon Deluxe

OpenTTD is an open source clone of the Microprose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It tries to mimic the original game as closely as possible while extending it with new features.

Here are some features of OpenTTD:

Significant enhancements from the original game:
· bigger maps (up to 64 times in size)
· an AI that is actually worthy of its name
· stable multiplayer mode for up to 8 players on LAN or Internet
· dedicated server mode and an in-game console for administration
· new pathfinding algorithms that makes vehicles go where you want them to (usually)
· autorail build tool, improved terraforming
· crossing tunnels
· canals, shiplifts
· larger, non-uniform stations and the ability to join them together (of same width or length)
· real checkpoints instead of dummy one-tile stations
· mammoth and multi-headed trains
· clone, autoreplace and autoupdate vehicles
· possibility to build on slopes and coasts
· "go to depot" orders, check orders and view order destinations
· order sharing and copying
· longer and higher bridges including 2 new ones
· reworked airport system with 2 more airports (international and metropolitan)
· presignals, semaphores
· preliminary support for TTDPatch newgrf features
· build many trees on one tile
· bribe the town authority
· lots and lots of patch- and configuration settings to tune the game to your liking. Also look at the wiki.
· save games with zlib compression for smaller sizes which does not interrupt gameplay
· big support for internationalisation. OpenTTD is already translated into more than 24 languages
· dynamically created town-names in 18 languages

Better usability:
· convert rail tool (to rail, monorail, and maglev)
· build stations with drag&drop
· support of drag&drop for almost all tools (demolition, road/rail building/removing, scenario editor...)
· sorting of most lists based on various criteria (vehicle, station, town, industries, etc.)
· mouse wheel can be used to scroll in menus and to zoom in/out.
· autoscroll (to left/right) when the mouse is near the edge of the screen
· build in paused mode
· sell whole train by dragging it to the dynamite trashcan
· cost estimation with the 'shift' key
· patch options configuration window, change settings from within the game
· "debtmax" faster loan management with CTRL key

Graphical/interface features:
· screenshots can be in BMP, PNG or PCX format (select in game options menu)
· more currencies (including Euro introduction in 2002)
· extra viewports to view more parts of the gamefield at the same time
· window mode with double zoom (CTRL+D to toggle) (MS Windows only)
· resolution and refresh rate selection for fullscreen mode
· colourful newspaper after a certain date
· colour coded vehicle profits
· game speed increase (through fast forward button or by pressing the TAB key)
· snappy and sticky windows that always stay on top and neatly align themselves to other windows
· more hotkeys for even less mouse-clicking

What's New in This Release:
· Fix: Station rebuilding could leave reserved tiles which caused crashes later on [FS#5510, FS#5516] (r25132)
· Fix: When the count for a scrollbar was 0, the inter distance was subtracted too much causing a scrollbar with a negative size (r25123)

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